Words are symbolic. They are nothing but the power we give them.
Unfortunately, they don’t mean the same thing to every person. Words carry the weight of a person’s entire lifetime experience – their bias, their weight, their pleasures, their pains.
I hate seeing words tossed around with no mind paid to the effect they will have on the world around the speaker.
Advertising uses words to mislead. It has taught people that the actual meaning of a word is inconsequential when compared to the effect it will have on the listener. Words have become tools, but so rarely have they become tools for good. Good intentions, perhaps. But that is not the same thing.
Not every game is “innovative” despite that being the biggest adjective on the box.
Games that receive “5 out of 5″ from Maxim aren’t necessarily worthy of the honor of a perfect score.
Telling someone you love them and then immediately throwing them away proves that you don’t.
Games/movies/books/people all lie to achieve something. Many just want you to buy them.
Lying is an exclusively selfish act. Even lying in a futile attempt to be altruistic often hurts more than it helps. “Protecting someone from the truth” is usually translated to merely “protecting yourself.”
Understandably, games are a business. They need to sell product to stay in business and create more product. Yes, budgetary constraints often hold a particular title back from achieving the creator’s original vision. That doesn’t make it acceptable to ship an incomplete, terrible game. You adjust. You adapt. Animals can do it. Humans need to learn how.
When I trade my hard-earned money for something, I expect to get back an experience worth having. I paid for it. Why would I pay for a bad time when I can have so many of my own for free? My wasted time is even more valuable than a few lost dollars. There’s always more money to be made in the world. Time can never be taken back.
Please, don’t mislead me. If you’re going to break my heart and waste my time, just tell me upfront. My life is too short and too precious to waste.
A lot of books aren’t worth reading. They may not have even been worth writing. The author may hate himself as much as, say, the developers of Darkest of Days should hate themselves for releasing such an atrocity upon the world.
A lot of people, sad to say, are not worth knowing. They will suck the life from you and leave you a broken, hollow shell struggling to regain a steady footing in the world.
Words are symbolic. They are nothing but the power we give them.
Maybe we give them too much sometimes.
